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[Event "Rated Racing Kings game"] [Site "https://lichess.org/cpravJou"] [Date "2023.10.18"] [White "itikrishna"] [Black "JuicyChickenNO1"] [Result "0-1"] [UTCDate "2023.10.18"] [UTCTime "21:17:12"] [WhiteElo "1484"] [BlackElo "1862"] [WhiteRatingDiff "-25"] [BlackRatingDiff "+8"] [Variant "Racing Kings"] [TimeControl "300+3"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. Bd4 Kb3? { (0.16 → 1.61) Mistake. Be4 was best. } (1... Be4 2. Kg3 Kb3 3. Kf4 Kc4 4. Qh6 Qa8 5. Rg7 Rb5 6. R1g5) 2. Rg4?? { (1.61 → -1.28) Blunder. Bxb2 was best. } (2. Bxb2 Qxb2 3. Nxc2 Kc4 4. Rg6 Qb3 5. Nd4 Kc5 6. R1g3 Ne3) 2... Kc4 3. Kh3? { (-1.06 → -2.72) Mistake. Rg5 was best. } (3. Rg5) 3... Nxf1?? { (-2.72 → -0.61) Blunder. Nb3 was best. } (3... Nb3 4. Nxc2) 4. Rxf1?! { (-0.61 → -1.29) Inaccuracy. Nxc2 was best. } (4. Nxc2) 4... Qa5 5. Kh4 Bd2?! { (-0.34 → 0.74) Inaccuracy. Ne3 was best. } (5... Ne3 6. Rg5) 6. Qf3?? { (0.74 → -1.98) Blunder. Nxc2 was best. } (6. Nxc2) 6... Rb3? { (-1.98 → -0.45) Mistake. Ne3 was best. } (6... Ne3 7. Rg5 Rb5 8. Bxe3 Rxg5 9. Bxg5 Kc5 10. Qf6 Bd3 11. Qh6 Bxe2 12. Bxd2 Qxd2 13. Qxd2) 7. Rg5?? { (-0.45 → -4.19) Blunder. Nxc2 was best. } (7. Nxc2) 7... Rxf3 8. Kh5? { (-4.69 → -13.55) Mistake. Nxf3 was best. } (8. Nxf3) 8... Bxg5 9. Nxf3 Qd8 10. Nxg5 Kd5 11. Kh6 Kd6 12. Rf7 Qg8?! { (Mate in 5 → -13.37) Lost forced checkmate sequence. Qe7 was best. } (12... Qe7 13. Kg7 Rb8 14. Kh6 Qxf7 15. Nc1 Kc7 16. Nxf7 Kc8#) 13. Nh7?! { (-13.37 → Mate in 3) Checkmate is now unavoidable. Ra7 was best. } (13. Ra7 Rb8) 13... Bg6?! { (Mate in 3 → -16.32) Lost forced checkmate sequence. Qxf7 was best. } (13... Qxf7 14. Bb6 Kd7 15. Ng5 Kc8#) 14. Rg7?! { (-16.32 → Mate in 9) Checkmate is now unavoidable. Ra7 was best. } (14. Ra7 Be4) 14... Qe8 15. Nf6 Rb8?! { (Mate in 4 → -18.77) Lost forced checkmate sequence. Bf7 was best. } (15... Bf7 16. Rxf7 Qxf7 17. Bb6 Ke7 18. Nd7 Ke8#) 16. Nf4?! { (-18.77 → Mate in 6) Checkmate is now unavoidable. Bb6 was best. } (16. Bb6 Rxb6) 16... Rc8?? { (Mate in 6 → 0.00) Lost forced checkmate sequence. Bf7 was best. } (16... Bf7 17. N4d5 Kc6 18. Be5 Kb7 19. Nb6 Qc6 20. Kh7 Qxb6 21. Bxb8 Kxb8#) 17. Nxg6 Rc7 18. Kh7 Nc3?? { (0.00 → Mate in 2) Checkmate is now unavoidable. Kc6 was best. } (18... Kc6 19. Nxe8 Kb7 20. Kh8 Kb8) 19. Rxc7?? { (Mate in 2 → Mate in 2) Lost forced checkmate sequence. Ng8 was best. } (19. Ng8 Re7 20. Kh8#) 19... Kxc7 20. Ne7 Kd8# { Game ends by variant rule. } 0-1